Tweaking a jawline
One side still looks wide after “Auto Beauty” — nudge it a little further by hand.
Guide
Liquify is a separate working layer inside the image workbench's “Portrait Retouch” panel. Click “Open the liquify tool (slim face / enlarge eyes)” and a full-screen liquify layer covers the canvas; its top toolbar carries two modes. “Slim face (push)” drags pixels inside the brush circle along the direction you move, which is what pulls a jawline or a cheek inward. “Enlarge eyes (bloat)” expands the picture radially from the point you click, one notch per click. “Radius” runs from 10 px up to half the image's short side (600 px maximum), and “Strength” from 5–100%. Every stroke is stored in normalised coordinates, so “Apply to base image” bakes it in as one undoable step and exporting can replay it on the original file; “Reset” clears everything from this session, while “Cancel” or Esc leaves without saving. The work happens in your browser.
Updated 2026-09-093 min read
Liquify is a separate working layer inside the image workbench's “Portrait Retouch” panel. Click “Open the liquify tool (slim face / enlarge eyes)” and a full-screen liquify layer covers the canvas; its top toolbar carries two modes. “Slim face (push)” drags pixels inside the brush circle along the direction you move, which is what pulls a jawline or a cheek inward. “Enlarge eyes (bloat)” expands the picture radially from the point you click, one notch per click. “Radius” runs from 10 px up to half the image's short side (600 px maximum), and “Strength” from 5–100%. Every stroke is stored in normalised coordinates, so “Apply to base image” bakes it in as one undoable step and exporting can replay it on the original file; “Reset” clears everything from this session, while “Cancel” or Esc leaves without saving. The work happens in your browser.
The difference from the automatic slimming and eye enlargement in “Auto Beauty” is that nothing here is detected for you: it is fully manual and works on any object's outline, faces included.
| Input | Output | Notes |
|---|---|---|
Radius 60 px, strength 40%, drag 15 px to the right from the left cheek |
The left cheek contour moves inward |
How far you drag sets how much it distorts |
Radius 45 px, strength 50%, click twice on the left eye |
The left eye about two notches larger |
Bloat amount = strength × 0.5 |
Pushed too far and a stretched trail appears |
“Reset” returns to the state you entered with |
Reset only clears this session |
One side still looks wide after “Auto Beauty” — nudge it a little further by hand.
No smoothing wanted, just a livelier look in the eyes.
Push the bulge of cloth at the waist back in.
A profile view, a cartoon character, a pet photo — all fair game.
Every pixel inside the brush circle is pushed, so a large radius catches the background as well. Set the radius to just cover the contour you are working on, and stay near the edge with short strokes.
The liquify layer only has “Reset” (clear all). After applying, Ctrl+Z undoes the whole liquify pass.
Strokes are recorded in normalised coordinates, so choosing “Replay on original” at export re-runs the distortion at the original resolution instead of the proxy one.
The warp is calculated on a local canvas in your browser and the photo is never uploaded to a server; this feature loads no model files at all.
Updated 2026-09-09
Manual liquify: push with a brush to slim faces, click to enlarge eyes; radius and strength adjustable
Everything runs locally in your browser; files are never uploaded to a server